Sissy Foam Balls Exiled From Tournament…

Dodgeball “Rules of Engagement”  

Please read over the following rules for our Dodgeball Tournament Event:  All the rules will be reviewed by the event organizer shortly after registration closes. 

1 Called to the Courts:  When the announcer calls your team to the “bullpens” he will call both your team name and the bullpen #.  (The bullpen #’s will be indicated on the floor in painter’s tape.)  There will be two bullpens- 1 for your team and 1 for your opponent’s team and they will be located behind the playing areas.  Your team  will proceed to the bullpens behind the playing area (the court) and will be in charge of returning dodge balls to the playing area for the previous game.  Once the previous game ends, your team and your opponent will line up on the starting line to begin your game.  

2 The Start of Each Game:  Each team will be asked to line up on either side of the court, BEHIND their designated starting lines, before the start of each game.  The announcer will make sure that each team is ready and then will begin play with a whistle.  Once the whistle is blown, both teams will rush to the center of the court to retrieve dodge balls.  After a ball is picked up at the center of the court a player MUST RUN BACK TO HIS OR HER STARTING LINE BEFORE THROWING THE BALL AT THE OPPOSING TEAM.  If a player throws the ball prematurely, then the play will not count.  

3 Two Different Sized Dodge Balls in Play:  There are 2 different sized dodge balls in play during games.  The smaller dodge balls are for girls/women and anyone under the age of 12.  This group of people will be indicated by a colored armband just for this specific group.  Anyone who is a male and over the age of 12 CANNOT PICK UP OR USE THE SMALLER DODGE BALLS.  If they do, they will be called “out.”  However, smaller dodge balls can be redirected with a team member’s feet in order to get those smaller dodge balls to the appropriate team member.  

4 Dodgeball “Hits”:  Hit an opposing player with a dodge ball to get them out of the game.  ANY BODY-HIT COUNTS, including “head-shots.”  We do not suggest that players aim for their opponent’s heads, but it is hard to avoid.  If a player knows that they are hit with a dodgeball then they are expected to exit gameplay even if a referee does not call them out.  (Honor System.)  

5 Catching a Player “Out”:  If an opponent throws a dodgeball at an opponent and that opponent catches the ball, the player throwing the ball is out.  

6 Being Called “Out”:  Once a player is hit/caught or called “out,” he or she must exit the courts immediately and not interfere with any future gameplay.  Although referees will be present, we expect the honor system to be used.  If a referee calls a person out, he or she must exit the courts immediately.  Referees will make the best judgement calls that they can on any play.  If the referees are unsure about if a player is hit, then they will call the player safe.  CLOTHING HITS COUNT.  If a ball hits a players clothes he or she will still be called “out.”  Once a player is called “out,” he or she must exit the court at a distance far enough that players are not confused about the player’s discontinued participation for that game.

7 Deflections:  Players can hold dodge balls and use them to deflect other dodge balls thrown at them by opposing players.  If a thrown dodgeball hits any part of a player’s body before making connection with the deflecting ball, the defensive player will be called out.  If a defensive player deflects a ball and then the deflected ball is caught, either by him, or a teammate BEFORE HITTING THE FLOOR OR CEILING THE THROWING PLAYER WILL BE CALLED OUT.  This is also the case if a player is hit by a ball (and would normally be called out) but that ball is caught in the air before hitting the floor or ceiling.  

8 Drops:  If a player tries to deflect a dodgeball using one or more dodgeballs for deflection, and then that player drops one of the balls he or she is shielding with, he or she will be called “out.”

9 Out of Bounds:  Out of bounds lines will be indicated on the floor with cones/tape.  A player must do his/her best to stay in-bounds.  There is some flexibility here.  A player cannot loiter/hide/stand idly out of bounds, or he/she will be warned by the referees to return to the field of play.  However, in the process of dodging, catching fly balls, and other gameplay, a player can take a few steps outside of the boundary of play.  Note that Dodge balls that go out of bounds will be rolled back into play by those teams waiting in the bullpen.  Chasing dodgeballs well outside the field of play is discouraged.  

10 Center Line:  The only time a player may cross the center line is when he or she is first retrieving dodge balls at the start of the game.  If a player crosses the center line any other time, he or she will be called “out.”  

11 “Dead Ball”:  If a ball hits the floor, the ceiling or another player, before hitting you, then you are still in play and ARE NOT OUT.

12 Kicking or Spiking Dodge Balls:  Do not kick or spike dodge balls at the opposing team.  If a player kicks or spikes a dodgeball then he or she will be called “out.”  

13 End-of-Game Time Limit:  If a game slows down and it seems that it has the potential to “drag on” (i.e. only one player per team is remaining in play and the game has the potential to continue for longer than it should) a 2:00 countdown will begin.   If, at the end of the two minutes, the game is not completed, the team with the most players still in play wins.  If there are the same remaining number of players on both teams, a coin-toss will decide the game.  

14 Multiple Teams:  Players CAN sign up to be on more than one team.  Registration is $5 per player, per team.  As an example, if a player is signed up for 2 teams the registration for that player will be $10, 3 teams $15.  If a player finds him/herself in a situation where two teams he/she is playing for oppose each other, then a person will be assigned to fill his/her spot on one of those teams, or one of the teams will simply play with 7 players. 

    15 Team Size/Gender:  Teams cannot exceed 8 players, but can be as small as 6.  There is no limit on the number of men/women that can play on a team.

    16  All Ages:  Finally, this is an all-ages event.  This means that there’s a possibility that a game comes down to a “Dora the Explorer vs. Thor” scenario.  By all means, play to win, but please, let’s not have the Hammer of Thor smash little Dora back into 2-D.  With that being said, “Dora” has often been crushed by a dodgeball intended for another much larger player.  Eyes up, everyone!